| Course Type | Elective Course |
| Course Level | Master's Degree With Thesis |
| Year of Study | - |
| Semester | - |
| ECTS | 10 |
| Name of Lecturer(s) |
|
| Learning Outcomes |
At the end of this course, the students;
- Analyzes the areas shaping the field of graphic design in the 21st century at a theoretical and conceptual level.
- Can critically evaluate the effects of artificial intelligence and automation on the designer's identity and the ethical issues involved.
- Can relate psychological and cognitive processes in human-computer interaction to design decisions.
- Transforms a current design problem into an original article or paper draft by subjecting it to academic research and reporting processes.
|
| Mode of Delivery | Face to face |
| Prerequisites | No |
| Recommended Optional Programme Components | |
| Course Description | This course examines the transformation of graphic design in the 21st century through contemporary fields such as user experience, augmented/virtual reality, video game graphics, and artificial intelligence. Interactive, spatial, and algorithmic design are discussed with a critical eye. The aim is to question the conceptual underpinnings of technological developments and produce original academic outputs. |
| Course Contents |
| WEEK |
TOPICS |
|
1st Week |
General information about the course. |
|
2nd Week |
A discussion is held on where new graphic design media and technologies will take the profession over the years. |
|
3rd Week |
UI/UX is examined in the context of psychology, cognitive load, perception management, and emotional design. |
|
4th Week |
Game graphics are examined in terms of atmosphere creation, environment, character design, and player psychology, focusing on ludology and narratology. |
|
5th Week |
How UI/UX, typography, color, and hierarchy are transformed in interactive environments such as AR/VR and video games is examined. The concepts of ?diegetic? and spatiality are addressed. |
|
6th Week |
The integration of image creation with artificial intelligence into creative processes is addressed. Creativity is discussed through the question, ?Is artificial intelligence a tool or a collaborator?? |
|
7th Week |
A short presentation to the course instructor of two research proposals for the student's end-of-term paper, specifying the topic, problem, purpose, method, and importance. |
|
8th Week |
Midterm Exam: Submission and brief presentation of a detailed research proposal that includes the topic, purpose, method, and main references determined by the student for their end-of-term paper. |
|
9th Week |
A practical workshop is held on how students will search for sources specific to their chosen topics and how to structure an academic paper. |
|
10th Week |
Students' process presentations and feedback. |
|
11th Week |
Students' process presentations and feedback. |
|
12th Week |
Students' process presentations and feedback. |
|
13th Week |
Students' process presentations and feedback. |
|
14th Week |
The final drafts of the papers are reviewed. Format and academic language checks are performed. |
|
| Recommended or Required Reading | Norman, D. (2013). The design of everyday things. Basic Books.
Norman, D. (2004). Emotional design: Why we love (or hate) everyday things. Basic Books.
Yablonski, J. (2020). Laws of UX: Using psychology to design better products & services. O'Reilly Media.
Schell, J. (2019). The art of game design: A book of lenses (3rd ed.). CRC Press.
Solarski, C. (2012). Drawing basics and video game art: Classic to cutting-edge art techniques for winning game design. Watson-Guptill.
Du, H., & Grynszpan, O. (Eds.). (2021). Artificial intelligence in design. Springer.
Aukstakalnis, S. (2016). Practical augmented reality: A guide to the technologies, applications, and human factors for AR and VR. Addison-Wesley. |
| Planned Learning Activities and Teaching Methods |
- Lecture
- Discussion
- Questions/Answers
- Presentation
|
| Assessment Methods and Criteria |
|
Quantity |
Percentage (%) |
| Mid-term |
1 |
40 |
| Total(%) |
|
40 |
| Contribution of In-term Studies to Overall Grade(%) |
|
40 |
| Contribution of Final Examination to Overall Grade(%) |
|
60 |
| Total(%) |
|
100 |
|
| ECTS Allocated Based on Student Workload |
| Activities |
Quantity |
Duration (Hour) |
Total Workload (Hour) |
| Midterm exam |
1 |
3 |
3 |
| Preparation for Quiz |
|
|
|
| Individual or group work |
14 |
15 |
210 |
| Preparation for Final exam |
1 |
8 |
8 |
| Course hours |
14 |
3 |
42 |
| Preparation for Midterm exam |
1 |
8 |
8 |
| Laboratory (including preparation) |
|
|
|
| Final exam |
1 |
3 |
3 |
| Homework |
|
|
|
| Presentation (including preperation) |
5 |
4 |
20 |
| Total Work Load | 294 |
| Total Work Load / 30 (h) | 9.8 |
| ECTS Credit of the Course | 10 |
|
| Language of Instruction | Turkish |
| Work Placement(s) | No |