Revealing original works with skills of basic art and design
Two and three dimensional thinking
Transferin three to two dimensional and two to three dimension
Expressing thoughts with two dimensional
Expressing thoughts with three dimensional
Critical thinking
Thinking in context
Expressing conceptual thinking and thoughts verbally and visually.
Establishing and interpreting the history of animation film to today
Solving design problems and generating orginal ideas
Developing and monitoring the changing technology and choosing the appropriate self
Having the basic technical and application information regarding cinematography and transfering these knowledges while filming
Having the basic technical and application information about sound and voiceover and transfering these knowledges while filming
To be able to make the moving images by effects
Having the basic principles while filming an animation and transfering these knowledges while filming
Designing 2 d animation film process with all details
Designing 3 d animation film process with all details
Taking responsibilities and be part in teamwork in cooperative learning model
Mode of Delivery
Face to face
Prerequisites
No
Recommended Optional Programme Components
CINEMATOGRAPHY AND VIDEO EDITING, ORGANIC AND HARD SURFACE MODELING, CINEMATIC NARRATIVE AND STORYBOARDING, CHARACTER AND SCENE DESIGN, SOUND AND VOICEOVER TECHNIQUES, UNREAL/TWINMOTION, VISUAL EFFECT DYNAMICS, 2D ANIMATION WORKSHOP IV, DIGITAL GAME DESIGN I
Course Description
In this course, students are developing projects together with an animation film team
Course Contents
WEEK
TOPICS
1st Week
Introduction to the Course
2nd Week
Course Introduction, Discussion on Project Development
3rd Week
Defining Teams and Synopses
4th Week
Synopsis Evaluation
5th Week
Revising the Screenplay
6th Week
Revising the Screenplay
7th Week
MIDTERM
8th Week
Final Versions of Screenplays
9th Week
Storyboard
10th Week
Animatic
11th Week
Character Designs
12th Week
Concept Designs
13th Week
Revising the Designs
14th Week
WIllustration and Model Creation Process
Recommended or Required Reading
Planned Learning Activities and Teaching Methods
Practice
Project
Presentation
Problem Solving
Questions/Answers
Assessment Methods and Criteria
Quantity
Percentage (%)
Mid-term
1
30
Assignment
7
15
Practice
7
15
Total(%)
60
Contribution of In-term Studies to Overall Grade(%)
60
Contribution of Final Examination to Overall Grade(%)