Revealing original works with skills of basic art and design
Establishing connections with the basic art and design skills to other areas
Ability to see in artistic and creative way
Expressing the view by drawing
Two and three dimensional thinking
Expressing thoughts with two dimensional
Expressing thoughts by picturing or iconography
Thinking in context
Abilty to work in a particular subject limitations
Designing 2 d animation film process with all details
Mode of Delivery
Face to face
Prerequisites
No
Recommended Optional Programme Components
Course Description
In this course students will be made short footage 2d animations practices by computer.
Course Contents
WEEK
TOPICS
1st Week
Introduction.
2nd Week
Differences between traditional animation and computer animation.
3rd Week
2D animation program and interface.
4th Week
Digital drawing techniques.
5th Week
Timeline.
6th Week
Color and shape.
7th Week
Character drawing and rigging.
8th Week
Midterm.
9th Week
Character animation: walking and running.
10th Week
Dynamic skeleton and Action studies.
11th Week
Smart Bone.
12th Week
Camera movements,sound and timing.
13th Week
Character Rotation (1st way).
14th Week
General evaluation.
Recommended or Required Reading
Williams Richard, The Animator?s Survival Kit, Faber & Faber; 4 edition, 2009
Thomas F., Johnston O., The Illusion of Life: Disney Animation, Disney Editions; Revised, Subsequent edition, 1995
Planned Learning Activities and Teaching Methods
Lecture
Discussion
Problem Solving
Practice
Project
Presentation
Assessment Methods and Criteria
Quantity
Percentage (%)
Mid-term
1
35
Practice
1
25
Total(%)
60
Contribution of In-term Studies to Overall Grade(%)
60
Contribution of Final Examination to Overall Grade(%)