| Course Type | Elective Course |
| Course Level | Bachelor's Degree |
| Year of Study | - |
| Semester | - |
| ECTS | 4 |
| Name of Lecturer(s) |
|
| Learning Outcomes |
At the end of this course, the students;
- Comprehends the fundamentals of design with 3D graphics software.
- Can create an effective workflow using the modeling, texturing, painting, lighting, and rendering tools of 3D graphics software.
- Can effectively present and critique their own work.
- Gains experience in producing graphics with modern 3D software.
|
| Mode of Delivery | Face to face |
| Prerequisites | No |
| Recommended Optional Programme Components | |
| Course Description | This course focused on the basic usage principles and tools of modern 3D software. Thecourse covers various areas of 3D software such as modeling, texturing, lighting and renering. A project-based learning approach is adopted. Short-term projects are carried out that require the use of different aspecrs of 3D graphics software. In this way, students can use modern 3D graphics software effectively. |
| Course Contents |
| WEEK |
TOPICS |
|
1st Week |
General information on the course, a presentation on 3D graphics software terminology, the software interface, and its tools. |
|
2nd Week |
Watching and applying structured video tutorials to gain experience on the software's basic features. |
|
3rd Week |
Simple 3D object modeling (e.g., chair). |
|
4th Week |
Simple 3D object modeling. |
|
5th Week |
Complex and mechanical 3D object modeling (e.g., car). |
|
6th Week |
Complex and mechanical 3D object modeling. |
|
7th Week |
Midterm Exam: Digital submission of all completed work. |
|
8th Week |
Applying textures to a complex and mechanical 3D object model with the UV mapping technique. |
|
9th Week |
Applying textures to a complex and mechanical 3D object model with the UV mapping technique. |
|
10th Week |
Organic character modeling. |
|
11th Week |
Organic character modeling. |
|
12th Week |
Organic character modeling. |
|
13th Week |
UV mapping and texturing of the organic character model. |
|
14th Week |
Lighting and rendering the organic character model. |
|
| Recommended or Required Reading | Blender. (n.a). Blender Documentation. https://docs.blender.org/ |
| Planned Learning Activities and Teaching Methods |
- Lecture
- Presentation
- Discussion
- Project
|
| Assessment Methods and Criteria |
|
Quantity |
Percentage (%) |
| Mid-term |
1 |
40 |
| Total(%) |
|
40 |
| Contribution of In-term Studies to Overall Grade(%) |
|
40 |
| Contribution of Final Examination to Overall Grade(%) |
|
60 |
| Total(%) |
|
100 |
|
| ECTS Allocated Based on Student Workload |
| Activities |
Quantity |
Duration (Hour) |
Total Workload (Hour) |
| Midterm exam |
1 |
4 |
4 |
| Preparation for Quiz |
|
|
|
| Individual or group work |
14 |
2 |
28 |
| Preparation for Final exam |
|
|
|
| Course hours |
14 |
4 |
56 |
| Preparation for Midterm exam |
1 |
4 |
4 |
| Laboratory (including preparation) |
|
|
|
| Final exam |
|
|
|
| Homework |
6 |
4 |
24 |
| Design Project Development |
1 |
4 |
4 |
| Total Work Load | 120 |
| Total Work Load / 30 (h) | 4 |
| ECTS Credit of the Course | 4 |
|
| Language of Instruction | Turkish |
| Work Placement(s) | No |