Information Package

SGRA131

3D GRAPHIC DESIGN

Course Code
SGRA131
Semester
-
Theory+Practice
2 + 2
ECTS
4
Course TypeElective Course
Course LevelBachelor's Degree
Year of Study-
Semester-
ECTS4
Name of Lecturer(s)
Learning Outcomes

At the end of this course, the students;

  1. Comprehends the fundamentals of design with 3D graphics software.
  2. Can create an effective workflow using the modeling, texturing, painting, lighting, and rendering tools of 3D graphics software.
  3. Can effectively present and critique their own work.
  4. Gains experience in producing graphics with modern 3D software.
Mode of DeliveryFace to face
PrerequisitesNo
Recommended Optional Programme Components
Course DescriptionThis course focused on the basic usage principles and tools of modern 3D software. Thecourse covers various areas of 3D software such as modeling, texturing, lighting and renering. A project-based learning approach is adopted. Short-term projects are carried out that require the use of different aspecrs of 3D graphics software. In this way, students can use modern 3D graphics software effectively.
Course Contents
WEEK TOPICS
1st Week General information on the course, a presentation on 3D graphics software terminology, the software interface, and its tools.
2nd Week Watching and applying structured video tutorials to gain experience on the software's basic features.
3rd Week Simple 3D object modeling (e.g., chair).
4th Week Simple 3D object modeling.
5th Week Complex and mechanical 3D object modeling (e.g., car).
6th Week Complex and mechanical 3D object modeling.
7th Week Midterm Exam: Digital submission of all completed work.
8th Week Applying textures to a complex and mechanical 3D object model with the UV mapping technique.
9th Week Applying textures to a complex and mechanical 3D object model with the UV mapping technique.
10th Week Organic character modeling.
11th Week Organic character modeling.
12th Week Organic character modeling.
13th Week UV mapping and texturing of the organic character model.
14th Week Lighting and rendering the organic character model.
Recommended or Required ReadingBlender. (n.a). Blender Documentation. https://docs.blender.org/
Planned Learning Activities and Teaching Methods
  • Lecture
  • Presentation
  • Discussion
  • Project
Assessment Methods and Criteria
Quantity Percentage (%)
Mid-term 1 40
Total(%) 40
Contribution of In-term Studies to Overall Grade(%) 40
Contribution of Final Examination to Overall Grade(%) 60
Total(%) 100
ECTS Allocated Based on Student Workload
Activities Quantity Duration (Hour) Total Workload (Hour)
Midterm exam 1 4 4
Preparation for Quiz
Individual or group work 14 2 28
Preparation for Final exam
Course hours 14 4 56
Preparation for Midterm exam 1 4 4
Laboratory (including preparation)
Final exam
Homework 6 4 24
Design Project Development 1 4 4
Total Work Load120
Total Work Load / 30 (h)4
ECTS Credit of the Course4
Language of InstructionTurkish
Work Placement(s)No
LO1 LO2 LO3 LO4
K1
K2
K3 X X X
K4 X X
K5 X
K6
K7
K8
K9
K10
K11 X X X
K12
K13
K14
K15
K16
K17