Evaluate the basic concepts and language in contemporary media.
Develops Digital Media and strategies.
Learns techniques, approaches and ways to produce interactive projects for digital media.
Examines digital media application examples and notices examples in use in our environment.
Can create and modify image and text format media in memory, files or network.
Understand and apply the fundamentals of digital media graphics.
Mode of Delivery
Face to face
Prerequisites
No
Recommended Optional Programme Components
Course Description
In this course, students who are familiar with the basic concepts and characteristics of digital media will be able to analyze the techniques and approaches for in-depth examination of the theoretical framework of digital media and to produce interactive projects for digital media. Learns user interface (UI) and user experience (UX) design production terminologies. Gain experience about colors, typography, workspace, prototype, models and symbols in digital media applications. Learns prototype preparation, mobile device interface designs and terminology.
Course Contents
WEEK
TOPICS
1st Week
Introduction to the course, information.
2nd Week
Digital media projects case study.
3rd Week
Media and models.
4th Week
PRESENTATION - What is Interaction? Interaction Design.
5th Week
PRESENTATION - Good Design, Bad Design - User Interface and User Experience.
6th Week
PROJECT: STAGE 1: Mobile Interface design work for the University's Clubs, where event announcements are made. Interactive design work where event announcements will be made by "Mountaineering", "Diving", "Trekking", "Cycling", "Dance", "Ski" and, if any, other Clubs operating within the University. Preparing the interface design in PDF format for presentation. STEP 2: Converting interface designs to projects with Adobe Xd. Delivery of the project digitally with all folders and files in the final exam.
7th Week
Evaluation of Midterm Interface Designs.
8th Week
Adobe Xd (use of tools).
9th Week
Adobe Xd (use of tools).
10th Week
Prototype preparation.
11th Week
Prototype preparation.
12th Week
Project Critical.
13th Week
Project Critical.
14th Week
End of Term Final Exam.
Recommended or Required Reading
Bolter, D. J. & Grusin, R. (1999) Remediation: Understanding New Media. Cambridge and Massachusetts: The MIT Press
Manovich, L. (2001) The Language of New Media. Cambridge and Massachusetts: The MIT Press
Handler Miller, C. (2004). Digital Storytelling: A creator's guide to interactive entertainment. London: Focal Press
Planned Learning Activities and Teaching Methods
Lecture
Discussion
Questions/Answers
Project
Practice
Presentation
Assessment Methods and Criteria
Quantity
Percentage (%)
Project
3
90
Attendance
1
10
Total(%)
100
Contribution of In-term Studies to Overall Grade(%)
100
Contribution of Final Examination to Overall Grade(%)