Information Package

Program of Visual Communication Design

GİT304

DIGITAL MEDIA DESIGN PRACTICES II

Course Code
GİT304
Semester
Sixth Term (Spring)
Theory+Practice
2 + 2
ECTS
4
Course TypeCompulsory Course
Course LevelBachelor's Degree
Year of Study3
SemesterSixth Term (Spring)
ECTS4
Name of Lecturer(s)
Learning Outcomes

At the end of this course, the students;

  1. Evaluate the basic concepts and language in contemporary media.
  2. Develops Digital Media and strategies.
  3. Learns techniques, approaches and ways to produce interactive projects for digital media.
  4. Examines digital media application examples and notices examples in use in our environment.
  5. Can create and modify image and text format media in memory, files or network.
  6. Understand and apply the fundamentals of digital media graphics.
Mode of DeliveryFace to face
PrerequisitesNo
Recommended Optional Programme Components
Course DescriptionIn this course, students who are familiar with the basic concepts and characteristics of digital media will be able to analyze the techniques and approaches for in-depth examination of the theoretical framework of digital media and to produce interactive projects for digital media. Learns user interface (UI) and user experience (UX) design production terminologies. Gain experience about colors, typography, workspace, prototype, models and symbols in digital media applications. Learns prototype preparation, mobile device interface designs and terminology.
Course Contents
WEEK TOPICS
1st Week Introduction to the course, information.
2nd Week Digital media projects case study.
3rd Week Media and models.
4th Week PRESENTATION - What is Interaction? Interaction Design.
5th Week PRESENTATION - Good Design, Bad Design - User Interface and User Experience.
6th Week PROJECT: STAGE 1: Mobile Interface design work for the University's Clubs, where event announcements are made. Interactive design work where event announcements will be made by "Mountaineering", "Diving", "Trekking", "Cycling", "Dance", "Ski" and, if any, other Clubs operating within the University. Preparing the interface design in PDF format for presentation. STEP 2: Converting interface designs to projects with Adobe Xd. Delivery of the project digitally with all folders and files in the final exam.
7th Week Evaluation of Midterm Interface Designs.
8th Week Adobe Xd (use of tools).
9th Week Adobe Xd (use of tools).
10th Week Prototype preparation.
11th Week Prototype preparation.
12th Week Project Critical.
13th Week Project Critical.
14th Week End of Term Final Exam.
Recommended or Required ReadingBolter, D. J. & Grusin, R. (1999) Remediation: Understanding New Media. Cambridge and Massachusetts: The MIT Press
Manovich, L. (2001) The Language of New Media. Cambridge and Massachusetts: The MIT Press
Handler Miller, C. (2004). Digital Storytelling: A creator's guide to interactive entertainment. London: Focal Press
Planned Learning Activities and Teaching Methods
  • Lecture
  • Discussion
  • Questions/Answers
  • Project
  • Practice
  • Presentation
Assessment Methods and Criteria
Quantity Percentage (%)
Project 3 90
Attendance 1 10
Total(%) 100
Contribution of In-term Studies to Overall Grade(%) 100
Contribution of Final Examination to Overall Grade(%) 0
Total(%) 100
ECTS Allocated Based on Student Workload
Activities Quantity Duration (Hour) Total Workload (Hour)
Midterm exam
Preparation for Quiz
Individual or group work 14 1 14
Preparation for Final exam
Course hours 14 4 56
Preparation for Midterm exam
Laboratory (including preparation) 10 2 20
Final exam
Homework
Project 3 10 30
Total Work Load120
Total Work Load / 30 (h)4
ECTS Credit of the Course4
Language of InstructionTurkish
Work Placement(s)No
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