| Course Type | Elective Course |
| Course Level | Bachelor's Degree |
| Year of Study | - |
| Semester | - |
| ECTS | 4 |
| Name of Lecturer(s) |
- |
| Learning Outcomes |
At the end of this course, the students;
- Develop 2D and 3D digital graphics using simple online and artificial intelligence applications.
- Create visuals that make learning easier by applying lighting and camera settings to 3D modelling.
- Create 2D character animations and short films to be displayed on the web using various animation programs.
- Gain experience in the design of buttons, colors and similar visual elements used in screen controls in educational software.
|
| Mode of Delivery | Face to face |
| Prerequisites | No |
| Recommended Optional Programme Components | None |
| Course Description | This course aims to provide students with practical skills by presenting graphic design and its rules in 2 and 3 dimensions. It aims to make learning more fluent and interactive, starting with modeling, by specifying signs and phrases where necessary in the areas of attracting attention and increasing interest, with various types of animations and the necessary camera and light settings for the display of these animations. |
| Course Contents |
| WEEK |
TOPICS |
|
1st Week |
Topography |
|
2nd Week |
Design and Color Theories |
|
3rd Week |
Layout and Blocking in Design |
|
4th Week |
Photoshop Basics |
|
5th Week |
Document Editing and Creativity with Photoshop |
|
6th Week |
Photoshop Detailed Tools |
|
7th Week |
Photoshop, Online tools and animation |
|
8th Week |
Fundamentals of 3D Modeling with Blender |
|
9th Week |
Midterm |
|
10th Week |
Fundamentals of 3D Modeling with Blender |
|
11th Week |
Fundamentals of 3D Modeling with Blender |
|
12th Week |
Creating Materials and Textures with Blender |
|
13th Week |
Blender Render and Light Settings |
|
14th Week |
Project Studies |
|
15th Week |
Project Studies |
|
| Recommended or Required Reading | Hayriye Altural Özkan Blender 3.4: Modelleme Animasyon ve Tasarım Uygulamaları Yayınevi: Akademisyen Kitabevi.
Gordon Fisher (2023) Blender 3D Basics Beginner's Guide. Yayınevi: Packt Publishing
|
| Planned Learning Activities and Teaching Methods |
- Practice
- Lecture
- Case Study
|
| Assessment Methods and Criteria |
|
Quantity |
Percentage (%) |
| Mid-term |
1 |
25 |
| Assignment |
4 |
20 |
| Project |
1 |
25 |
| Total(%) |
|
70 |
| Contribution of In-term Studies to Overall Grade(%) |
|
70 |
| Contribution of Final Examination to Overall Grade(%) |
|
30 |
| Total(%) |
|
100 |
|
| ECTS Allocated Based on Student Workload |
| Activities |
Quantity |
Duration (Hour) |
Total Workload (Hour) |
| Midterm exam |
1 |
1 |
1 |
| Preparation for Quiz |
|
|
|
| Individual or group work |
|
|
|
| Preparation for Final exam |
1 |
30 |
30 |
| Course hours |
13 |
2 |
26 |
| Preparation for Midterm exam |
1 |
25 |
25 |
| Laboratory (including preparation) |
|
|
|
| Final exam |
1 |
2 |
2 |
| Homework |
4 |
4 |
16 |
| Project |
1 |
20 |
20 |
| Total Work Load | 120 |
| Total Work Load / 30 (h) | 4 |
| ECTS Credit of the Course | 4 |
|
| Language of Instruction | Turkish |
| Work Placement(s) | No |