Information Package

Program of Preschool Teaching

GKE427

GRAPHICS AND ANIMATION IN EDUCATION

Course Code
GKE427
Semester
-
Theory+Practice
2 + 0
ECTS
4
Course TypeElective Course
Course LevelBachelor's Degree
Year of Study-
Semester-
ECTS4
Name of Lecturer(s) -
Learning Outcomes

At the end of this course, the students;

  1. Develop 2D and 3D digital graphics using simple online and artificial intelligence applications.
  2. Create visuals that make learning easier by applying lighting and camera settings to 3D modelling.
  3. Create 2D character animations and short films to be displayed on the web using various animation programs.
  4. Gain experience in the design of buttons, colors and similar visual elements used in screen controls in educational software.
Mode of DeliveryFace to face
PrerequisitesNo
Recommended Optional Programme ComponentsNone
Course DescriptionThis course aims to provide students with practical skills by presenting graphic design and its rules in 2 and 3 dimensions. It aims to make learning more fluent and interactive, starting with modeling, by specifying signs and phrases where necessary in the areas of attracting attention and increasing interest, with various types of animations and the necessary camera and light settings for the display of these animations.
Course Contents
WEEK TOPICS
1st Week Topography
2nd Week Design and Color Theories
3rd Week Layout and Blocking in Design
4th Week Photoshop Basics
5th Week Document Editing and Creativity with Photoshop
6th Week Photoshop Detailed Tools
7th Week Photoshop, Online tools and animation
8th Week Fundamentals of 3D Modeling with Blender
9th Week Midterm
10th Week Fundamentals of 3D Modeling with Blender
11th Week Fundamentals of 3D Modeling with Blender
12th Week Creating Materials and Textures with Blender
13th Week Blender Render and Light Settings
14th Week Project Studies
15th Week Project Studies
Recommended or Required ReadingHayriye Altural Özkan Blender 3.4: Modelleme Animasyon ve Tasarım Uygulamaları Yayınevi: Akademisyen Kitabevi.
Gordon Fisher (2023) Blender 3D Basics Beginner's Guide. Yayınevi: Packt Publishing


Planned Learning Activities and Teaching Methods
  • Practice
  • Lecture
  • Case Study
Assessment Methods and Criteria
Quantity Percentage (%)
Mid-term 1 25
Assignment 4 20
Project 1 25
Total(%) 70
Contribution of In-term Studies to Overall Grade(%) 70
Contribution of Final Examination to Overall Grade(%) 30
Total(%) 100
ECTS Allocated Based on Student Workload
Activities Quantity Duration (Hour) Total Workload (Hour)
Midterm exam 1 1 1
Preparation for Quiz
Individual or group work
Preparation for Final exam 1 30 30
Course hours 13 2 26
Preparation for Midterm exam 1 25 25
Laboratory (including preparation)
Final exam 1 2 2
Homework 4 4 16
Project 1 20 20
Total Work Load120
Total Work Load / 30 (h)4
ECTS Credit of the Course4
Language of InstructionTurkish
Work Placement(s)No
LO1 LO2 LO3 LO4
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K2
K3
K4
K5
K6
K7
K8
K9 X X X X
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